Zeahna Young

Takeaway #1

Bridging the digital world to the real world - gotta REACH 'em all!

  • November 7, 2016 at 9:57 AM
  • Visible to public
Blended learning, like Pokemon GO, allows for a sense of community, gamifies activities, and reaches all learners.  Blended learning is a mix between technology and face-to-face instruction, so learning continues whether or not we're in the classroom, and it allows us to reach the needs of all of our students.