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ISTE Standards

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  • Last updated December 29, 2019 at 4:22 PM
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Copy and paste the standard(s) you choose: http://www.iste.org/standards/standards/for-educators

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Standard 6C

6c : Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems
grifgraf Almost 5 years ago

Citizen

I would say citizen. The reason for this would be that we all spend alot of time online either for work or play. I think because of this eventually we all want to do something good on the internet. This website is a good outlet for that.
trentfry Over 5 years ago

Empowered Learner

Students leverage technology to take an active role in choosing, achieving and demonstrating competency in their learning goals, informed by the learning sciences.
1b. Students build networks and customize their learning environments in ways that support the learning process.  
okiekid46 Over 5 years ago

ISTE standards

Empowered Learner 
1aStudents articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.
1cStudents use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.

Knowledge Constructor 
3cStudents curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
jordannnn3 Over 5 years ago

Critical Thinking, Problem Solving, and decision making

Students use critical thinking skills to planand conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
linseym98 Over 5 years ago

ISTE Standards: Leader

2b: Advocate for equitable access to technology, digital content and learning opportunities to meet the diverse needs of all students.
faith-stacy Over 5 years ago

Designer


DesignerEducators design authentic, learner-driven activities and environments that recognize and accommodate learner variability. Educators:5aUse technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.5bDesign authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.5cExplore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
eden-cook Over 5 years ago

Collaborator and Leader

Leader: 
Educators seek out opportunities for leadership to support student empowerment and success and to improve teaching and learning. Educators:
2b Advocate for equitable access to educational technology, digital content and learning opportunities to meet the diverse needs of all students.

Collaborator:
Educators dedicate time to collaborate with both colleagues and students to improve practice, discover and share resources and ideas, and solve problems. Educators:
4d Demonstrate cultural competency when communicating with students, parents and colleagues and interact with them as co-collaborators in student learning.
jennifercarrera Over 5 years ago

Empowered Learner


Students leverage technology to take an active role in choosing, achieving and demonstrating competency in their learning goals, informed by the learning sciences.
emmawill27 Over 5 years ago

Designer

Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability.
ambrianoman Over 5 years ago

Iste

Global Collaborator
Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally.
mikaylamarie10 Over 5 years ago

Leader

Leader
Educators seek out opportunities for leadership to support student empowerment and success and to improve teaching and learning. Educators:
a. Shape, advance and accelerate a shared vision for empowered learning with technology by engaging with education stakeholders.
b. Advocate for equitable access to educational technology, digital content and learning opportunities to meet the diverse needs of all students.
c. Model for colleagues the identification, exploration, evaluation, curation and adoption of new digital resources and tools for learning. 
boyda Over 5 years ago