In doing Kahoot with my students, I have a couple of key takeaways. The first is that when students play Kahoot, they only have the colors/shapes in front of them, so they need to be constantly referring to the teacher's screen to match up the answers with the choices on their iPads. For my ELLs, this is adding one more skill to the mix of trying to participate in the initial activity.
I also don't love how Kahoot rewards based on time responses, I would rather my students take their time in thinking about their responses before becoming "clicker happy" and just clicking any answer, hoping it's correct, and then moving on.
However, I love the engagement that Kahoot provides for the students to engage in a meaningful activity that could be used to assess after a lesson or even at the end of a unit. The students are constantly involved in the learning and engaging with an activity that is both fun and is designed to meet standards and lesson objectives.
I also don't love how Kahoot rewards based on time responses, I would rather my students take their time in thinking about their responses before becoming "clicker happy" and just clicking any answer, hoping it's correct, and then moving on.
However, I love the engagement that Kahoot provides for the students to engage in a meaningful activity that could be used to assess after a lesson or even at the end of a unit. The students are constantly involved in the learning and engaging with an activity that is both fun and is designed to meet standards and lesson objectives.



