I explored one of the lessons using Minecraft. It was titled Heroes Journey. Since I do not have a classroom to implement something like this in, I was thinking about ways I could support some of our libraries who try to implement STEM into their library curriculums in each of the elementary schools I work in. I want to continue to explore some of the code.org resources to see if these ideas might be viable to share with the librarians so that they have additional content to use with kids in a variety of levels. Everybody is always looking for content that is of high-quality to use with their kids, and this looks pretty well done. Since it uses games, kids are familiar with already, their engagement level is likely to be pretty high. The lessons that code.org develops alongside the actual product that kids use, this should help a lot with my colleagues finding high-quality resources to use with her kids.
With the basics of coding being introduced with this tools kids can start to grow their knowledge of how code works. I can even see this integrated into some ELA curriculum where students can write about what their hero does in Minecraft to create fantasy stories.
Lots of options to work with.
With the basics of coding being introduced with this tools kids can start to grow their knowledge of how code works. I can even see this integrated into some ELA curriculum where students can write about what their hero does in Minecraft to create fantasy stories.
Lots of options to work with.


