App Review

Copy and Paste the ISTE standard that it addresses

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  • Last updated May 14, 2017 at 9:00 AM
  • Evidence visible to public
https://www.iste.org/standards/standards/standards-for-teachers

All posted evidence

Standard 3c

3. Model digital age work and learning
c. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats.
kenadi Over 8 years ago

Standard 5a

participate in local and global learning communities to explore creative applications of technology to improve student learning . 
rubiehays Over 8 years ago

Standard 2

A. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.  

annefinley Over 8 years ago

Design and Develop Digital Age Learning Experiences and Assessments

I believe the PhET app addresses the ISTE Standard 2B:
Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
gammills Over 8 years ago

ISTE Standard

1.) Facilitate and Inspire Student Learning and Creativity 
I feel that this is addressed because I am using my knowledge of curriculum standards and educational psychology to find apps and sites that are beneficial to my students learning. I use all of my skills as a teacher to assess the potential purpose of using games and interactives to support growth and learning. 
cassidy85 Over 8 years ago

3. Model digital age work and learning

Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning. 
blakeley1995 Over 8 years ago

Standard

2A
Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.  
jerrie Over 8 years ago

Standard

2.D. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.  
laurenbranch Over 8 years ago

Standard

2A Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. 
maryamsalus Over 8 years ago

Standard:

2.A: Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. 
maddywise96 Over 8 years ago

ISTE Standard

Standard 3C
3. Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society.
C. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats.
blanchdouglas Over 8 years ago

Standard

3a: Demonstrate fluency in technology systems and use current knowledge to new situations. 
reaganmeyer Over 8 years ago