3c
Mentor students in safe, legal and ethical practices with digital tools and the protection of intellectual rights and property.
3a Create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.
6c Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.
3a Create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.
6c Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.

