5a. Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
6c. Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems. (because they have to innovate how to incorporate the keywords into the story they have to create - also if I did this in my class, I would have them relate it to math in some way)
5c. Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
6c. Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems. (because they have to innovate how to incorporate the keywords into the story they have to create - also if I did this in my class, I would have them relate it to math in some way)
5c. Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.


